![]() We can split tests between ourselves, e.g. generate multiple maps to see how the RMG behave on the SRĪs you can see, all these cannot be achieved inside 1 PBEM game so it will be necessary to do some tests in solo or even maybe with the Map Editor.test all new units and all new abilities one by one.The priorities to achieve the objectives should be: The 3rd aim is not a priority, in particular because we need many games to judge balance. is in game (some stuff are not yet implemented, I'll list them when we start) and working as intended So basically I am counting on you xlnt and Red Chameleon to be more systemic.ġ/ confirm that all that is on the Wiki page. It is best if we adopt a systemic method but we do not all have the time or interest to do it. exe files to the programmers.Âĭ:\\aow\game\source\PC/MainPC.cpp(77): (click to open) A mini dump file was created at C:\Users\Admin\Documents\My Games\AoW3\Logs\minidump0218_0904.dmp. Message: Meandor's name be praised! The game just crashed. =Ĭannot randomize alignment for independent cityĪssertion failed: "false"Â ![]() ![]() > st: urn:schemas-upnp-org:device:InternetGatewayDevice:1Ĭouldn't parse in random seed 0圆025e3ab I will reset to default - i used UG but there was no option for SR tooĠ9:04:22]Couldn't parse and theme in desc.
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